Tuesday, March 10, 2009

Developer's Progress: Days 1-3

Mary Haas, dead Muskogean linguist extraordinaire, is the coder behind Nyctos. James Madison, statesman, political philosopher, and roguelike connoisseur (also deceased), handles the prose work, vault design, and prose.

Mary's March 9 Progress Notes:

End of Day 2.

More time has been sucked up by real-life commitments than expected,
but decent progress has been made so far.
- Moving @.
- Basic town generation.
- A working, but still very simple dungeon level generator
- Look command
- Open door command
- Message display
- Event scheduling and handling
- Basic character stats

Due to fortuitous circumstances at work, tomorrow should be almost a
full productive day of roguelike coding!

Mary's March 10 Progress Notes:

Day 3 over. Decent work done today, but will need to pick up the
pace.
- scriptable room templates for dungeon generation
- started designing a number of room templates (mostly James)
- scriptable item placement
- started scrolls
- inventory and weight tracking
- get command
- drop command
- item selection interface
- item related events
- lots of monster descriptions written by James
- various planning/design tasks by James

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